Tuesday, April 29, 2008

Arcs

Important too!

I am working on a heavy object lift for a character now. To get the sense of weight.

One thing looked wrong.. But I couldn't find out. Then I remembered shawn kelly's webinar. Arcs!

So I looked around then found something wrong with the lift. Then I looked at the butt.. ANd there it was!

The arc of it going up was messed up. Before I just went down then up. It was weird. Then I watched my reference that the butt gets a little bit lower and goes towards the box. That little thing changed a ton! Now I am going to have to look for different places and watch out for arcs now..

Having tons of fun blocking it out! It helps out a ton!

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